Professional Highlights

Developed game assets concurrently for THQ's “All Star Cheer” DS and Wii titles.

• Supervised CG artists, intern through Senior level, for Smiling Gator Productions' "Twilight War" MMO project.

• Provided high resolution character models and textures for Sony's "Eight Days" game trailer for E3 2006.

• Conceptualized layouts and created assets for various corporate "end-of-year" type awards for clients that
included Motorola, Apple, Mitsubishi, H.J. Heinz and the U.S. Air Force.

• Early career as a graphic designer allowed me to conceptualize and create many layouts, advertisment, product/package designs, POP displays and the like for a broad range of clients that included Anheuser-Busch,
Vivendi-Universal, NASA & Disney.

Professional History

Gorilla Systems, Inc. - Oldsmar, FL
Senior Character Artist
November 2007-October 2008

- I was one of the two senior modelers
and animators on Gorilla's "All Star Cheer Squad" Wii & DS titles for THQ.


Crystal Magic, Inc. - Orlando, FL
Senior 3D Artist
May 2006-November 2007

- I was part of the 3D team for this sub-surface crystal etching company. I was responsible for building both high and
low poly assets, as well as any necessary texturing and layout. Assets ranged organic to hard surface.


Smiling Gator Productions, Inc. - Orlando, FL
Senior 3D Artist/3D Supervisor
December 2003-January 2006

- I was one of the senior modelers and animators for this Orlando-based game company.  I supervised the workflow
for the 3D team and worked in conjunction with the producer to come up with viable schedules and deadlines for the
art staff.  I was involved in the art approval process from concept, to models, to animations. I had a support role in texturing and level design.


Porter World Trade, Inc. - Cocoa Beach, FL
Art Lead
Feb. 1999-January 2003

- Responsible for all artwork, concept to creation, for this merchandising company. Typical projects included layouts, product design, advertisement, POP displays, package design and the like. I supervised all other members of the art
team and oversaw all contractors.


Freelance & Contract Work


Fabric Images - Elgin, IL
3D Models, Animations & Motion Graphics
Sept. 2008-Jan. 2009

- I was responsible for creating 3D pre-vis animations for several high-end trade show booths.


CafeFX - Santa Maria, CA
Character Modeler
April 2006-May2006

- I was responsible for modeling and texturing several high poly characters for Sony's "Eight Days" game trailer.


O-Mation Studios - San Clemente, CA
Modeler/FX Artist
March 2003-June 2003

- I was a hard-surface modeler and effects artist for the pre-production stage of O-Mation's "Barnyard: The Movie" project.


Independent Contracts
Graphic Design/Illustration

July 1991-Present

- Freelance graphic design and illustration for many private contracts. Corporate ID, brochures, event posters, etc.


Education


The Digital Animation and Video Effects School - Orlando, FL

Associates Degree in Animation and Video Effects
January 2002-December 2002

- Trained in animation, modeling, editing, compositing, lighting, particle effects, etc.


The Art Institute of Pittsburgh - Pittsburgh, PA
Associates Degree in Graphic Design and Visual Communications
July 1992-July1994

- Trained in design, layout, illustration, storyboarding, sketching, painting, color theory, art history, marketing, etc.


Familiar Software

3D Studio Max

Lightwave

Softimage

• Photoshop

• Illustrator

After Effects

Premiere

Flash

Dreamweaver

Source Engine world editing tools and pipeline

 

A printable version of my resumé, with all pertinent contact information, can be found by clicking here.